| An Entity undergoes some change (the Event) that is (or is construed as) punctual. (This frame exists mainly to allow common FEs to be inherited.) | |
| This HAPPENS to me all the time. | |
| The area was STRUCK by tragedy in 1996, when an assassin killed 35 people in Port Arthur. | |
| Entity [Ent] | This FE identifies the entity, concrete or abstract. | |
| Event [Evnt] Semantic Type State_of_affairs | This FE identifies the event which occurs and affects the Entity. | |
Non-Core: | ||
| Frequency [Fre] | How often the Event happens to the Entity. | |
| Manner [] | Any description of the event which is not covered by more specific FEs, including secondary effects (quietly, loudly) and general descriptions comparing events (the same way). | |
| Place [Place] Semantic Type Locative_relation | This FE identifies where the event takes place. | |
| Reason [Reas] Semantic Type State_of_affairs | This FE identifies the Reason for which an event occurs. | |
| Time [Time] Semantic Type Time | This FE identifies the time when the event occurs. | |
Inherits From: Event
Is Inherited By: Lose_possession, Transfer
Subframe of:
Has Subframes:
Precedes:
Is Preceded by:
Uses:
Is Used By: Activity_pause, Activity_prepare, Activity_start, Activity_stop, Coming_up_with, Memory
Perspective on:
Is perspectivized in:
Is Causative of:
See Also:
Created by collinb on Sun Feb 18 13:08:38 CET 2001