Use_firearm

Definition:

An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal.

The Germans wouldn't stop SHOOTING cannons at them.

Oswald FIRED twice through the window.

FEs:

Core:
Agent [Agt]
Semantic Type
Sentient
The self-directed entity that uses and activates the Firearm.

Firearm [Arm]
Semantic Type
Physical_entity
This FE identifies the Firearm that an Agent activates so that it rapidly propels a projectile.
Non-Core:

Area [Area]
Area is the setting in which the projectile's movement takes place.
       Sometimes they got together and FIRED off M-16 in the park.
 

Depictive [Dep]
Depicitive phrase describing the state of a participant in the action.

Goal [Goal]
Semantic Type
Goal
Goal is the location the Theme ends up in, or is intended to end up in.
       Who FIRED a pistol at my client?
 

Iteration [Iter]
This FE identifies the number of times a firearm is used.

Manner [Mnr]
Semantic Type
Manner
This FE identifies the manner in which an Agent uses the Firearm.

Means [Mns]
Semantic Type
State_of_affairs
This FE identifies the means by which an Agent uses the Firearm.

Path [Path]
This is the path along which the projectiles travel.

Place [Place]
Semantic Type
Locative_relation
This FE identifies the place where the Agent intentionally affects the Patient.

Purpose [Purp]
Semantic Type
State_of_affairs
This FE identifies the purpose for which an Agent uses the firearm.
       FIRING cannons to have a good time is not my idea of prudence!
 

Result []

Source [Src]
Semantic Type
Source
The Source is the location of the Firearm from which projectiles originate.

Time [Time]
Semantic Type
Time
This FE identifies the Time when the Agent fires the Firearm.

Inherits From: Using
Is Inherited By:
Subframe of:
Has Subframes:
Precedes:
Is Preceded by:
Uses:
Is Used By: Shoot_projectiles
Perspective on: Shooting_scenario
Is perspectivized in:
Is Causative of:
See Also:

Lexical Units

abir_fuego.v, acribillar.v, ametrallar.v, disparar.v, pegar_un_tiro.v, tirotear.v

Created by infinity on Fri Mar 22 15:02:03 CET 2002