An Agent causes a Firearm to discharge, usually directing the projectile from the barrel of the Firearm (the Source), along a Path, and to a Goal. | |
The Germans wouldn't stop SHOOTING cannons at them. | |
Oswald FIRED twice through the window. | |
Agent [Agt] Semantic Type Sentient | The self-directed entity that uses and activates the Firearm. | |
Firearm [Arm] Semantic Type Physical_entity | This FE identifies the Firearm that an Agent activates so that it rapidly propels a projectile. | |
Non-Core: | ||
Area [Area] | Area is the setting in which the projectile's movement takes place. | |
Sometimes they got together and FIRED off M-16 in the park. | ||
Depictive [Dep] | Depicitive phrase describing the state of a participant in the action. | |
Goal [Goal] Semantic Type Goal | Goal is the location the Theme ends up in, or is intended to end up in. | |
Who FIRED a pistol at my client? | ||
Iteration [Iter] | This FE identifies the number of times a firearm is used. | |
Manner [Mnr] Semantic Type Manner | This FE identifies the manner in which an Agent uses the Firearm. | |
Means [Mns] Semantic Type State_of_affairs | This FE identifies the means by which an Agent uses the Firearm. | |
Path [Path] | This is the path along which the projectiles travel. | |
Place [Place] Semantic Type Locative_relation | This FE identifies the place where the Agent intentionally affects the Patient. | |
Purpose [Purp] Semantic Type State_of_affairs | This FE identifies the purpose for which an Agent uses the firearm. | |
FIRING cannons to have a good time is not my idea of prudence! | ||
Result [] | ||
Source [Src] Semantic Type Source | The Source is the location of the Firearm from which projectiles originate. | |
Time [Time] Semantic Type Time | This FE identifies the Time when the Agent fires the Firearm. |
Inherits From: Using
Is Inherited By:
Subframe of:
Has Subframes:
Precedes:
Is Preceded by:
Uses:
Is Used By: Shoot_projectiles
Perspective on: Shooting_scenario
Is perspectivized in:
Is Causative of:
See Also:
abir_fuego.v, acribillar.v, ametrallar.v, disparar.v, pegar_un_tiro.v, tirotear.v
Created by infinity on Fri Mar 22 15:02:03 CET 2002